From the course: User Experience (UX) for Non-Designers
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The medium-fidelity prototype - Adobe XD Tutorial
From the course: User Experience (UX) for Non-Designers
The medium-fidelity prototype
- [Tom] Once the boxes and arrows contained in the wire frames have been created, iterated, tested, and approved, the low fidelity aspect of the UX design process ends. It is time to move to the next phase of the project, the medium-fidelity mockup. This is the place where the UI design team gets to work and brings the project to life. In some organizations, this is regarded as an interim phase or ignored altogether. I'll leave this decision up to you, but it's one thing to tell your team and stakeholders that a box with an X through it is an image, and yet another to actually use the image. As I'm fond of saying, you can't describe things, you need to show them. In certain respects, the medium-fidelity mockup lays out many of the UI design decisions from the get-go, including font size, colors, margins, icons, and everything else appearing on the screen. The benefits include the detail that is there, the UI designer…
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Contents
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The UI designer's role4m 42s
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The medium-fidelity prototype2m 57s
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The medium-fidelity toolbox3m 33s
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Imaging: Image formats5m 2s
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Imaging: What's with all the Xs?3m 57s
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The role of SVG3m 53s
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Copywriting: Words make all the difference4m 22s
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Feedback and iteration4m 16s
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