One of the great things about working with an ActionScript document is that you can test your project directly within Animate. However, you’ve gotten to the point now where you must build in some interaction—and you want to be sure and target the native web. This makes it necessary to convert your document.
- [Instructor] One of the great things…about working with an ActionScript document is…that we can test our project directly within Animate itself.…However, we've gotten to the point now…where we have to build in some interaction.…And we want to be sure and target the native web,…which makes it necessary to convert our document.…And when you convert documents from one platform…to another inside of Animate, all of the assets…and animations will come across.…However, there are certain things, like filters…or 3D translation and rotation, or different text types…that may not be applicable on all platforms.…
In addition to this, any code that you write…on one platform, is most likely not going…to be transferrable to another.…With those caveats, let's go ahead and convert this.…Choose File, Convert To,…and a list of different document types shows up.…We want to convert this to HTML5 Canvas…to run in the native web browser.…So, we'll select that option.…And note what happens is that Animate is going to go ahead…and add HTML5Canvas to the end…
- Setting up your project and workspace
- Using the stage and the pasteboard
- Importing images, Illustrator files, and Photoshop files
- Working with text
- Editing images
- Managing your timeline layers
- Creating symbols
- Animating with tweens
- Animating the camera
- Adding interactions
- Publishing Animate projects
Skill Level Beginner
Adobe Animate CC for Web Designerswith Paul Trani1h 21m Beginner
Adobe Animate CC: Data-Driven Animationwith Joseph Labrecque1h 36m Intermediate
Adobe Animate CC: Interactive Animationwith Joseph Labrecque1h 44m Intermediate
Adobe Animate CC: HTML5 Canvas and WebGLwith Joseph Labrecque1h 36m Intermediate
1. Working with Animate CC
2. General Concepts in Animate CC
3. Importing Assets into Animate CC
4. Vector Creation Tools
5. Working with Text
6. Modifying Vectors and Bitmaps
7. Managing Timeline Layers
8. Working with the Library and Creating Symbols
9. Animating Symbol Instances and the Camera
10. Building Interactive Content
11. Finishing Up
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