From the course: Adobe Animate CC New Features
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Modifying frame spans - Adobe Animate Tutorial
From the course: Adobe Animate CC New Features
Modifying frame spans
- [Instructor] This new version of Animate CC includes fresh options when working with time. We can now choose to have frame spans scale when changing project FPS and even animate on ones, twos, threes, or whatever number you need. Here we have a animation, which lasts about three seconds over 75 frames. Now, previous to this, if we wanted to change the frames per second of the entire animation, so let's pull it up to something like 66, we can see that the animation now takes much quicker. So, we're at one second here, whereas at 24 frames per second, at that same point, we're at about three seconds. So, what we have now is the ability to scale frame spans, which I'll enable here, and then change my FPS again to about 66 and now we can see that even though I have more frames injected, that it still only lasts up until about three seconds. So, if we preview this, we can definitely see it takes that same amount of time. Of course, it goes the other way as well, if I want to take this…
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Changes to the application interface3m 42s
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(Locked)
Timeline enhancements2m 8s
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(Locked)
Modifying frame spans4m 24s
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(Locked)
Easing enhancements2m 58s
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(Locked)
Actions Wizard3m 48s
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(Locked)
Animate preferences1m 19s
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(Locked)
Advanced layers and layer depth4m 8s
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(Locked)
Using the camera with layer depth4m 13s
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(Locked)
Attaching layers to the camera3m 2s
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(Locked)
Controlling the camera with code3m 55s
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