- Designing buttons
- Building a toggle switch
- Drawing a slider
- Creating app views
- Building persistent navigation
- Adding interactivity
- Animating nested elements
- Animating interactive views with transitions
- Publishing for web, desktop, and mobile
Skill Level Intermediate
- [Joseph] Hi, I'm Joseph LaBrecque. In this course, we'll walk through how to use Animate as a tool to design, build out and produce modern, interactive experiences. We'll first have a look at some Animate fundamentals when it comes to interactive design, how to work with Animate and create assets and save them into our project library. We'll then take those skills and build a custom UI library for prototyping our experience. At that point, we can move along and lay out various screens using those building blocks to construct a variety of custom views.
Expanding upon that, we'll add interactivity and build in animated transitions. Finally, we'll look at what it takes to build out working prototypes for distribution via desktop, web, and mobile. Alright, let's design some interactive experiences with Animate's UC.
Adobe Animate CC: Data-Driven Animationwith Joseph Labrecque1h 36m Intermediate
Learning Adobe Animate CC (2016)with Joseph Labrecque2h 21m Beginner
UX Foundations: Interaction Designwith David Hogue3h 33m Appropriate for all
1. Animate Design Fundamentals
2. Building a UI Library
3. Creating Timeline Views
4. Adding Interactivity
5. Animating Interactive Views
6. Prototypes for Web and Mobile
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