Using the Symbol Properties menu to connect a symbol to a class


show more Using the Symbol Properties menu to connect a symbol to a class provides you with in-depth training on Developer. Taught by Todd Perkins as part of the ActionScript 3.0 in Flash Professional CS5 Essential Training show less
please wait ...

Using the Symbol Properties menu to connect a symbol to a class

Connecting a symbol to a class is a simple process, but some parts of that process can be confusing. Before we look at how to do that, I want to point out that I have the file Boarder.as that's in the same folder as my FLA file. Note that it's the same name as the movie clip I want to connect that to. That's not necessary, but it's very helpful, as you'll see in just a second. Let's go to the FLA file, right-click the Boarder movie clip and choose Properties.

In the Symbol Properties window, make sure the Advanced area is expanded. In the Linkage area, check the Export for ActionScript box. You may be familiar with this process already, because we could have used it earlier in this course. In the Class field, you can specify the class that you want to connect to this movie clip. So the class name is Boarder. If the class doesn't exist already, Flash will create a class for you, which is why you may see a warning when you export a movie clip for ActionScript an...

Using the Symbol Properties menu to connect a symbol to a class
Video duration: 4m 55s 7h 8m Beginner Updated May 23, 2012

Viewers:

Using the Symbol Properties menu to connect a symbol to a class provides you with in-depth training on Developer. Taught by Todd Perkins as part of the ActionScript 3.0 in Flash Professional CS5 Essential Training

please wait ...