From the course: Building Flash Games with Starling

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Checking out the finished product

Checking out the finished product

From the course: Building Flash Games with Starling

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Checking out the finished product

So before we get started I just want to show you what we're going to be creating in this course. So we're going to be creating this simple top-down shooter game called Spacer, and you can see here that when I come in I have this menu with this scrolling star background. I have my little logo here and then I have a button that says PLAY GAME. So when I go into the actual game you can see we have our little hero ship with a nice smoke trail particle effect, and when I hold down the mouse button, I actually fire bullets at the aliens, and you can see when I hit them, that they actually explode with this particle effect. Now when my ship actually hits one of the aliens, then the game is considered over, we go to this Game Over screen, and then I can click a TRY AGAIN button to try the game again. Now it's a very simple game play here. I'm keeping track of a high score. It's not the most advanced game in the world, but it does highlight all of the major features in the Starling framework…

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