Join Derek Featherstone for an in-depth discussion in this video Re-creating visual interactions, part of Foundations of UX: Accessibility.
- As designers. we create a lot of meaning…with the visual treatments we give to parts of a page.…A lot of that visual information…needs to be expressed to somebody…that can't see the screen.…Here's a really simple example to show what we mean.…Take a look at this navigation block for this site.…Not only is it a functional part of the site…but it also provides wayfinding and orientation for someone.…How is color used to communicate meaning here?…What about font weight?…Or even the indentation of the navigation items.…
And what about those little arrows?…All of those elements of the design are visual in nature.…They tell us about which item is the current section,…which items are parent and child pages,…and which sections are expanded or collapsed.…So how do we communicate all of those things…to someone that can't see the screen?…They'll need things that seem redundant but really aren't.…Visual information must be represented in a non visual way…for those that can't see or can't see…the entire screen at once.…
- What is accessibility?
- Managing flow
- Ensuring proximity in your design
- Understanding how screen readers and voice recognition programs work
- Designing for hearing, vision, mobility, and cognitive issues
- Considering accessibility in layout
- Integrating accessibility into your content strategy