Building a Flex library project for deployment


show more Building a Flex library project for deployment provides you with in-depth training on Developer. Taught by James Talbot as part of the Flex 4.6 and AIR 3.0 New Features for Mobile Apps show less
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Building a Flex library project for deployment

An extension mechanism needs a model, that is, a methodology by which new APIs are bound into the runtime. AIR extensions are modeled as ActionScript libraries that contain native code. This model allows the creation of a native extension to be separated from its consumption. Extensions can be developed independently, published completely separately, licensed and sold, as can any ActionScript library. They can also be created and consumed by the same developer and even be used within the same application.

Now extensions contain both ActionScript code and native code, and the boundary between the ActionScript and the native code, whether that's of course Objective-C or Java, can really vary arbitrarily. The boundary can also be different on different platforms. Now as a Flex developer we can use this flexibility to our advantage as the extension author, because we can choose the most suitable implementation language for each portion of the extension. Now, typically, as a biased Flex de...

Building a Flex library project for deployment
Video duration: 7m 40s 1h 49m Intermediate

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Building a Flex library project for deployment provides you with in-depth training on Developer. Taught by James Talbot as part of the Flex 4.6 and AIR 3.0 New Features for Mobile Apps

Subject:
Developer
Software:
AIR Flash Builder Flex
Author:
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