A look at the MassFX and the 3ds Max user interfaces


show more A look at the MassFX and the 3ds Max user interfaces provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the Creating Simulations in MassFX and 3ds Max show less
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A look at the MassFX and the 3ds Max user interfaces

As with all feature sets in 3ds Max, understanding how to locate and work with the various user interface elements that make up our MassFX toolset is going to be a critical factor with regard to our ability to work quickly, efficiently, and to a high standard in our MassFX simulations. In this video we are going to take a few minutes to become familiar with the variety of ways that we can access MassFX tools inside the 3ds Max UI. The first interface element that we want to take a look at is the MassFX toolbar.

By default, this toolbar may be turned off in 3ds Max and 3ds Max Design, so our first goal will be to make it visible. We can do this by coming up to the main toolbar at the top of the 3ds Max user interface and then in an empty area of the toolbar--so not on the bottom or the UI element-- we want to right-mouse-click and then select the MassFX toolbar option from the dropdown list. This brings up a floating toolbar that we can now dock anyplace in the user interface.

We can go t...

A look at the MassFX and the 3ds Max user interfaces
Video duration: 5m 52s 3h 53m Intermediate

Viewers:

A look at the MassFX and the 3ds Max user interfaces provides you with in-depth training on 3D + Animation. Taught by Brian Bradley as part of the Creating Simulations in MassFX and 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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