Working with sub-objects


show more Working with sub-objects provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Working with sub-objects

Since we've converted this object to Editable Poly, we now have access to its sub-objects or the constituent component parts of the model. There are two ways to get at these sub-object types: by name or by icon. So in the modifier stack you can click the plus sign to see the different sub-object types. So I could choose Vertex, which is just a fancy word for point. And you'll see that it's highlighted in yellow and also the icon is highlighted in yellow.

So it doesn't matter whether you click on this icon in the Selection rollout or whether you click on the name in the modifier stack, either way you've entered that sub-object mode. By the way, if you're in a sub-object mode, you can't select any other object in your scene. So remember if you need to select a different object you'll have exit out of sub-object mode first. So what are the most important sub-object types here? Well, they are Vertex, Edge, and Polygon, and those correspond to point, line, and pl...

Working with sub-objects
Video duration: 4m 41s 10h 4m Beginner

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Working with sub-objects provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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