Join Brian Bradley for an in-depth discussion in this video Working with the V-Ray light, part of V-Ray 3.0 for 3ds Max Essential Training.
- The V-Ray specific light that we will look at…in this video is arguably the most versatile of them all,…and so, it's probably the one we will find ourselves…working with on the majority of V-Ray lighting…jobs that we undertake.…This would be the V-Ray Light.…To help demonstrate some of its features…we have our test scene here,…which if I just hit Render…currently produces nothing but reflections,…so no lighting at all.…When working with V-Ray Lights in our scenes…we will probably want to make good use…of a lighting tool that should be pretty familiar…to 3ds Max users.…
This, if I open up the Tools Menu,…is the V-Ray Light Lister.…This has exactly the same interface…as the standard 3ds Max version…only here we actually see a listing of any V-Ray lights…that we have set up in our scene,…which of course is not the case…with Max's own version of the Light Lister.…The brilliant thing about this is that…we now have quick and easy access to all…of the most used parameters on our V-Ray lights.…Of course for anything to show up in the Lister,…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Introduction and Important Information
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras
The V-Ray Physical Camera
V-Ray 3 & the 3ds Max Physical Camera
7. The V-Ray FX Tools
What's next?1m 47s
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