How to Work with Body Objects


show more Working with Body objects provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max show less
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Working with Body objects

As I mentioned previously, these are 3ds Max body objects. And a body object is a procedural model. It's not like a standard polygon mesh. It's more akin to a NURBS object, but it's even more advanced than NURBS because it's actually a solid model. But just like with Nerbs, you can choose the level of detail at render time, and you can choose the level of detail separately for the viewports. Let's take a look at that. If we dolly forward a bit with the mouse wheel, we'll see that in the viewport we've got, you know, some blocky geometry.

Can actually see that there are some hard edges here and there. All right, but if we actually do a rendering of this, it'll look a lot smoother. Let's go into our Render Setup Dialogue. And I want to knock the resolution down a little bit for the lesson. Let's set the resolution down to 360 pixels wide. Press the Tab key. 360 pixels tall. And also, let's turn off the Global Illumination feature called Final Gather. And we'l...

Working with Body objects
Video duration: 2m 53s 3h 25m Intermediate

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Working with Body objects provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the Creating Product Shots in 3ds Max

Subjects:
3D + Animation CAD
Software:
3ds Max
Author:
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