From the course: Rendering Engines for Product and Industrial Visualization

Work with the exercise files

- [Instructor] If you have access to the exercise files, navigate to the folder, and you should find these All Renders folder, which include all the renders that we have taken inside different renders, then it has the Keyshot Files folder, which includes both the FPX that we will be using in KeyShot and the source file from KeyShot. The PBR_Textures folder includes the Links file, which you can use and download all the textures that we will be using in this course. The Residential Building Project includes all the meshes and the textures, and the Max files are included in Max_Project under scenes for each of the renders that we are using in this project. Then we have the Unity Files, which includes both the Export of FPX files that we did from Max, and the Unity Project. And the Unreal Files include the export from 3D Studio Max using the Datasmith tool, and the Unreal Project. Then finally, we have the Links TXT file, that includes the links to all the textures, the HTR files, the V-Ray materials, and IES files that we are going to use in this course.

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