Join Brian Bradley for an in-depth discussion in this video Wiring example two, part of Animating in 3ds Max: Constraints, Controllers, and Wire Parameters.
- [Instructor] Having looked at one example…of using wire parameters in the previous exercise,…what we want to do here is try working…with a second example that involves doing something…that as we say on the surface at least…could seem a little more tricky to accomplish.…To take a look at what that might be,…let's hit the C key and jump over to the 01 camera…in the scene which gives us a close up…of the base of our robot arm rig.…What we have here is a situation…in which we have animated the rotation of our robot arm…using the big red rotation controller…but of course, the wheels on the robot…that should clearly be driving the motion are static.…
Now, of course, having key framed or even motion captured…the rotation of our arm,…we could in turn key frame the rotation of the drive wheels…so that they looked to be doing the job…that they should.…To be honest though, matching these rotations up…is not a job that I would fancy.…Getting the rotation speed right…could take quite a bit of trial and error…and of course, should the master animation…
- Reviewing the importance of pivot points in animation
- Accessing and working with controllers in the UI
- Creating reaction animations
- LookAT controllers
- Wire parameters
Skill Level Intermediate
3ds Max 2018: Mastering UVW Mappingwith Joel Bradley2h 31m Intermediate
3ds Max 2018 Essential Trainingwith Aaron F. Ross10h 10m Beginner
3ds Max: Stylized Environment for Animationwith Zaheer Mukhtar4h 44m Intermediate
3. Wire Parameters
What's next1m 6s
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