Join Brian Bradley for an in-depth discussion in this video Wiring example one, part of Animating in 3ds Max: Constraints, Controllers, and Wire Parameters.
- [Instructor] The start scene…for our first wire parameter example…should be a fairly familiar sight…at this point assuming you have worked…all the way through the course with me that is,…although in this particular instance,…if I just drag the time slider to frame 29…and select the handle geometry,…we can grab the rotate tool…making sure that we are working with it in gimble mode,…rotate around the Y axes and see that nothing at all…is actually connected.…So, whilst the handle does rotate,…the latch simply sits there and does nothing.…
As promised then, what we want to do in this exercise…is have the rotation of the door handle geometry…pull the latch back into the door…just as it would in the real world.…And what we need to firmly establish from the start then…are the axes around which we will want…our objects to transform,…so for the handle geometry,…we have already established that we need the rotation…to occur around the Y axes.…Switching over to the move tool though…and again, making sure that we are using gimble mode,…
- Reviewing the importance of pivot points in animation
- Accessing and working with controllers in the UI
- Creating reaction animations
- LookAT controllers
- Wire parameters
Skill Level Intermediate
3ds Max 2018: Mastering UVW Mappingwith Joel Bradley2h 31m Intermediate
3ds Max 2018 Essential Trainingwith Aaron F. Ross10h 10m Beginner
3ds Max: Stylized Environment for Animationwith Zaheer Mukhtar4h 44m Intermediate
3. Wire Parameters
What's next1m 6s
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