Join Brian Bradley for an in-depth discussion in this video What you should know before watching this course, part of Using Vray RT in Production Rendering.
- Although I will do my best to keep you informed regarding the two locations and keyboard shortcuts that I make use of in this course I will, to some extent, be assuming that you are familiar with the basics of using 3ds Max and to a lesser extent, the V-Ray Renderer itself. If you are brand new to either of these applications and so need to learn how to master the basics before feeling comfortable following through with this course, then I would strongly recommend you check out some of the informative courses that can already be found here in the lynda.com online training library.
Perhaps focusing initially on essential training titles such as Aaron F Ross's "3ds MAX 2016 Essential Training", my own "V-Ray 3.0 for 3ds Max Essential Training", and maybe even my "Up and Running with Particle Flow "in 3ds Max" course, as we will be making use of that tool inside the mini-project portion of our course here. A few other skills that you may find it useful to have under your belt would include photography, and it's general principles, perhaps with a particular focus on photographic lighting and exposure, as well of course any knowledge related to working with materials and maps inside a rage-rage render engine.
- What is V-Ray RT?
- Using RT as an ActiveShade renderer
- Taking the options further
- Setting up a V-Ray RT project in 3ds Max
- Adding geometry and cameras
- Creating animation with V-Ray RT
- Setting up a particle system and deflectors
- Adding lighting
- Texturing and adding materials
- Adding render elements
- Adjusting render element parameters
- Compositing in After Effects
Skill Level Intermediate
Up and Running with mental ray in 3ds Maxwith Brian Bradley4h 7m Intermediate
Creating Product Shots in 3ds Maxwith Aaron F. Ross3h 25m Intermediate
1. Introduction to V-Ray RT
2. Project—Setting Up the Scene
3. Project—Creating Animation
4. Project—Setting up the Lighting
5. Project—Working with Materials
6. Project—Working with V-Ray RT & Render Elements
7. Project—Compositing in After Effects
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