- Although this unfortunately is the end of…our Game Asset Creation course,…your learning certainly doesn't stop here.…Indeed one thing I would recommend you try…as soon as humanly possible is find another…asset that you can go ahead and model,…preferably a little bit more complex…than the simple mesh that we've used here.…And follow through on the basic steps that we've taken.…So model, unwrap, texture, and then import…your asset into your game engine of choice,…be that Unreal, Unity, Stingray, (mumbles), whatever.…
The more practiced we become at using the general…workflow that we have outlined here,…the more quality and speed we will be able to get…out of our game asset creation pipeline,…hopefully working our way up to being able to create…fairly complex assets and textures…in a quick and professional manner.…You may also want to check out other…game related or asset creation training courses…that can be found here on Lynda.com.…For instance, two of my own that have already…been made mention of here are my…
Author
Released
12/3/2015- Modeling the wood frame
- Adding structural reinforcements
- Creating nails with primitives
- Unwrapping the wood and nails
- Combining UV elements
- Exporting the FBX file
- Creating the shader in Substance Designer
- Simulating weathering and edge wear
- Importing the mesh in Unreal Engine
- Applying the substance
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome1m 30s
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Gamma handling1m 27s
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1. Modeling the Wood
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Planning it all out4m 28s
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Creating the cross boards5m 31s
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2. Nailing It All Together
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Starting with a primitive5m 39s
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Adding extra elements4m 57s
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Putting the nails in place3m 14s
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3. Unwrapping & Exporting Geometry
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Unwrapping the wood: Part 12m 54s
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Unwrapping the wood: Part 26m 51s
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Unwrapping the nails5m 14s
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Finishing the crate assembly6m 19s
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Exporting the fbx4m 11s
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4. Creating the Shader
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Creating the grain details6m 25s
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Weathering the wood5m 38s
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Creating the wood diffuse4m 41s
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Creating the nail diffuse3m 27s
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5. Bringing It All Together in Unreal Engine 4
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Importing the mesh3m 5s
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Conclusion
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What next?1m 53s
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Video: What next?