From the course: 3ds Max 2019: Advanced Materials
Welcome - 3ds Max Tutorial
From the course: 3ds Max 2019: Advanced Materials
Welcome
- [Aaron] Hi, my name is Aron F. Ross. Welcome to this course on 3ds Max: Advanced Materials. We're going to learn about shading techniques for physically based rendering or PBR. Compared to previous generations of rendering algorithms, the PBR shading model gives us greater realism with less effort. In this course, we'll explore the 3ds Max physical material in depth and see how easy it is to get photo realistic results. Another area we'll focus on is building complex shading networks. Combining and processing texture maps allows us to achieve more interesting materials. We'll get the most out of procedural maps, such as substance, and render textures out to image files for compatibility with other programs. Those are some of the topics in this course that I've designed to give you a firm foundation in advanced materials in 3ds Max.
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