From the course: 3ds Max: Rendering Interiors
Unlock the full course today
Join today to access over 22,400 courses taught by industry experts or purchase this course individually.
Viewing the final rendered animation - 3ds Max Tutorial
From the course: 3ds Max: Rendering Interiors
Viewing the final rendered animation
Here's a final movie from the animated camera, in the daylight lighting rig in the lobby. You can see here that the camera does a small dolly forward and a pan to look up the stairs, showing off the design of the skylights and stair railing. For this rendering, I've rendered out a beauty, ambient inclusion, specular and mask pass. I brought them into nuke, put it all together and did depth of field. Glow, color correction and some other touch up. It looks pretty good, although we are getting some crawling on the left side wall. And this brings up an important point. Sometimes in a rendering, we need to model things that we can't see directly because they show up on the reflection. In this case because there's exactly nothing outside the windows, they're doing a great job showing what's there, and the tile is reflecting it. And that's causing that crawling. So this might be a place to put in some proxy building so, that things look right in the reflection. Over all though, it came out…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
-
Importing the imagery and arranging the layers3m 48s
-
Setting blending modes and adjusting opacity3m 54s
-
Fine-tuning color using rendered masks7m 10s
-
Adding depth of field5m 44s
-
Putting on the final polish with glinting highlights and glow4m 5s
-
Rendering the composited animation2m 55s
-
Viewing the final rendered animation2m 51s
-
-