From the course: 3ds Max: Rendering Interiors

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Viewing the final rendered animation

Viewing the final rendered animation - 3ds Max Tutorial

From the course: 3ds Max: Rendering Interiors

Start my 1-month free trial

Viewing the final rendered animation

Here's a final movie from the animated camera, in the daylight lighting rig in the lobby. You can see here that the camera does a small dolly forward and a pan to look up the stairs, showing off the design of the skylights and stair railing. For this rendering, I've rendered out a beauty, ambient inclusion, specular and mask pass. I brought them into nuke, put it all together and did depth of field. Glow, color correction and some other touch up. It looks pretty good, although we are getting some crawling on the left side wall. And this brings up an important point. Sometimes in a rendering, we need to model things that we can't see directly because they show up on the reflection. In this case because there's exactly nothing outside the windows, they're doing a great job showing what's there, and the tile is reflecting it. And that's causing that crawling. So this might be a place to put in some proxy building so, that things look right in the reflection. Over all though, it came out…

Contents