Join Brian Bradley for an in-depth discussion in this video The V-Ray toolbar, part of V-Ray 3.0 for 3ds Max Essential Training.
- One of the nice discoveries awaiting users making…the step up from V-Ray 2 to version 3 in 3ds Max,…is the work that Chaos Group have put into the usability…and discoverability of V-Ray tools inside the 3ds Max UI,…Perhaps the most useful aspect of which, has been borrowed…from the V-Ray for SketchUp and V-Ray for Rhino plugins.…Both of which make use of toolbars inside the host…application in order to give quick and easy access…to the most widely used tools and commands.…Included in version 3 of V-Ray for 3ds Max then,…we now have the extensively stacked V-Ray Toolbar.…
As soon as we install V-Ray 3, the toolbar should be…set up and ready to work with the very first time…we launch the 3ds Max application.…By default, it should occupy the left-hand edge of…the 3ds Max UI and contain some 26 buttons that as…we say, afford us quick and easy access to not only UI…elements such as the V-Ray Frame Buffer…and Light Lister tools, but also to V-Ray object creation…such as cameras and lights, as well as to more…effects-oriented tools, such V-Ray's new MetaBall subject,…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
3ds Max 2013 Essential Trainingwith Aaron F. Ross7h 9m Beginner
Introduction and Important Information
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras
The V-Ray Physical Camera
V-Ray 3 & the 3ds Max Physical Camera
7. The V-Ray FX Tools
What's next?1m 47s
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