Join Brian Bradley for an in-depth discussion in this video The V-Ray Sun and Sky system, part of V-Ray 3.0 for 3ds Max Essential Training.
- When it comes to creating environments…lit by what we might refer to as, "natural daylight,"…V-Ray and 3ds Max have a number…of very high quality tools…that can help us accomplish that goal.…Two of which would be the V-Ray Sun Light type,…and the V-Ray Sky high dynamic range…environment map.…In our start scene, as it currently stands,…we have no lighting set up whatsoever.…In fact, if I go ahead and take a render,…you can see that what we currently get…is a completely black return.…Even 3ds Max's default lights…have been disabled.…This is so that as soon as we add…some daylight controls to the scene,…we will be able to quickly evaluate the quality…of lighting that we are getting from them.…
Now it is worth noting here that…unlike the mental ray Sun Light object,…the V-Ray Sun is able to be created…as a standalone light type.…One that can be added from the…V-Ray Light Creation section of the Command panel.…In this particular scene, however,…rather than creating Sun…and Sky lighting separately,…we want to create a complete Daylighting system.…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Introduction and Important Information
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras: The V-Ray Physical Camera
7. Working with Cameras: V-Ray 3 & the 3ds Max Physical Camera
8. The V-Ray FX Tools
What's next?1m 47s
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.