From the course: V-Ray Next for 3ds Max Essential Training

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V-Ray Instancer

V-Ray Instancer - 3ds Max Tutorial

From the course: V-Ray Next for 3ds Max Essential Training

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V-Ray Instancer

- (Narrator) Having already taken a look in this chapter at V-Ray Proxies, what we want to do in this exercise, is take a look at another tool that has been added to V-Ray in recent times, in order to help us render This being, the V-Ray Instancer. To demonstrate what this can do for us, we have a start scene here with a simple landscape setup that we want to scatter some trees on. The problem, if I just select the hillside terrain and then jump into the utilities tab and hit the measure button, is that what we are looking at here has a surface area of about 1.2 square kilometers, which is going to need a lot of trees adding in order to get decent coverage and lots of trees, of course, also equals lots of polygons. instantly suggest making use of Particle Flow, in order to do the instancing, scattering, and randomized placement for us, and if I go ahead and hit the 6 key to open up Particle View, you can see that we do indeed already have a basic scattering flow setup and ready to…

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