From the course: V-Ray Next for 3ds Max Essential Training
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The V-Ray Disc light - 3ds Max Tutorial
From the course: V-Ray Next for 3ds Max Essential Training
The V-Ray Disc light
- [Instrutor] The last operating mode of the V-Ray light available. In V-Ray Next is in fact the only one that can't be created directly from either the V-Ray toolbar or from the create menu. This being the Disc light. To add one to our scene, let's jump into the V-Ray light section, in the create tab on the command panel. Click the V-Ray light option, and then in the type drop down. Make the switch from plain to Disc. After which we an come to the top view port. And then left click and drag to draw out the radius of our circular light. Again let's keep this fairly small, and then use the align tool to place the light correctly in the scene. If we then fire up an IPR session, in the V-Ray frame of a window. We can see what we get from this light. Which is almost identical in look to our earlier, initial render with the plain light. If we come to the rectangle Disc like roll out though, and turn on the directionality preview. You can see if we set the directional value 0.9, that we are…
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Contents
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An introduction to the V-Ray light3m 1s
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(Locked)
The V-Ray Plane light3m 42s
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The V-Ray Dome light4m 15s
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The V-Ray Sphere light2m 53s
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The V-Ray Mesh light4m 29s
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The V-Ray Disc light2m 20s
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The V-Ray IES light4m 15s
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(Locked)
V-Ray Sun and Sky5m 17s
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(Locked)
Enabling the Environment skylight3m 39s
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