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Using occlusion from detailed models for texture

A practical guide to modeling and texturing 3D urban environments for games in 3ds Max.
A practical guide to modeling and texturing 3D urban environments for games in 3ds Max.
Using occlusion from detailed models for texture: Creating Urban Game Environments in 3ds Max
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Skill Level Intermediate
5h 54m
Duration
140,119
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Skills covered in this course
3D + Animation Game Design Modeling Rendering 3ds Max

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