Using the exercise files


show more Using the exercise files provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max show less
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Using the exercise files

If you are a premium member of the lynda.com Online Training Library or if you're watching this tutorial on a DVD-ROM, you have access to the exercise files used throughout this title. There are two folders included in the exercise files. The Modeling folder is a 3ds Max project. In 3ds Max, set your project to the Modeling folder by choosing the Max's icon and Manage. In Manage, Set Project Folder. This Modeling folder is the root project folder.

In the Modeling folder the 3ds Max folders have been trimmed down. The scenes folder has a separate folder for each chapter. Inside that folder the exercises are named and in their own subfolders. I've included the start and end of each exercise. The sceneassets folder contains an images folder. In the images folder, I've also included two checker texture files. These are useful tools for unwrapping, allowing you to see distortion in UV'=s, before creating and applying a proper texture.

Subfolders go in each chapter. In each sub...

Using the exercise files
Video duration: 2m 4s 5h 54m Intermediate

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Using the exercise files provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Creating Urban Game Environments in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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