Join Brian Bradley for an in-depth discussion in this video Using the exercise files, part of V-Ray 3.0 for 3ds Max Essential Training.
- If you are a premium member of the lynda.com online training library, you have access to the exercise files that are used throughout the duration of this training title. These files can be found in the Exercise Files folder, which I have placed for convenience's sake, on my desktop. You can, of course, save and access them from wherever you like. Now although the course itself has been recorded in 3DS Max 2016, the scene files were created in 3DS Max 2015 and so can be opened in either of those versions of Max.
There are scene files for most of the movies in this course, and they reside inside project subfolders that have been named according to the chapters that they relate to. It isn't necessary that you use these particular files in order to follow along. You can, of course, use your own scene files if you would prefer. In fact, if you are a monthly or annual subscriber to lynda.com, you won't have access to these exercise files, but again that same option of following along using scene files of your own is still very much open to you.
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
3ds Max 2013 Essential Trainingwith Aaron F. Ross7h 9m Beginner
Introduction and Important Information
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras
The V-Ray Physical Camera
V-Ray 3 & the 3ds Max Physical Camera
7. The V-Ray FX Tools
What's next?1m 47s
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