Join Brian Bradley for an in-depth discussion in this video Using the exercise files, part of Learning Particle Flow in 3ds Max 2013.
If you are a premium member of the lynda.com online training library, you have access to the entire set of exercise files that are used throughout the duration of this course. These are located in the exercise files folder. Which, as you can see here I have placed for the sake of convenience on my desktop. You of course are free to place these files wherever you like. There are start scenes provided for most of the movies in this course. These reside inside sub-folders contained inside a 3ds Max project structure.
It isn't of course essential that you use these files in order to benefit from the course. You can very easily make use of your own scene files if you prefer. If you're a monthly or annual subscriber to lynda.com, you don't have access to the exercise files themselves. But again, you will be able to follow the course without any problems at all using either files that contain your own work or indeed, in many cases, straight from blank 3ds Max scenes.
- Deconstructing a flow
- Making use of events
- Creating a standard flow
- Reusing effects
- Adjusting the Birth, Speed, Shape, and other operators
- Making tests that create events
- Creating rainfall
- Setting up a Splash system
Skill Level Beginner
1. Overview of the Particle Flow System
2. Adding and Building Flows
3. Putting Operators to Work
4. Tests That Create Events
5. Creating Rain, Drip, and Splash Systems
What's next?2m 1s
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