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Using base objects as UV templates

Using base objects as UV templates: Creating a Environment Kit Design for Games
Using base objects as UV templates: Creating a Environment Kit Design for Games

We can use basic forms like boxes or cylinders to lay out UVs and block in space on our UV grid. This simple way of building out or modular kit, ensure that all objects have enough room on the final texture map and gives us some insight into any issues we may run into when modeling the final detailed versions.

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Skill Level Appropriate for all
2h 38m
Duration
33,588
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Skills covered in this course
3D + Animation Materials Modeling Textures 3ds Max

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