Using area shadows


show more Using area shadows provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Using area shadows

To finish our discussion of shadows, I'd like to introduce you to Area Shadows, because they have some effects that will be more realistic than the standard Ray Traced or Shadow Maps. Okay. So currently shadows are turned off. I am going to enable Shadows, just the default Shadow Map settings, and do a quick render of that. As you can see, okay it's giving me softish shadows. I could maybe play around with this a little bit if I want to make this look better, but the shadow edge is going to be consistent.

In other words, it's going to be the same amount of blur across the entire edge of the shadow, or the penumbra of the shadow. Well, that's not terribly realistic because actually in a real-world situation the top of this cone would not be so defined in the shadow. It would actually kind of blend or soften up a little bit because where a shadow- casting surface and a shadow-receiving surface are close together, we are going to have a sharp shadow. But as that distance increa...

Using area shadows
Video duration: 3m 57s 10h 4m Beginner

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Using area shadows provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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