Join Brian Bradley for an in-depth discussion in this video Using VRmats, part of V-Ray 3.0 for 3ds Max Essential Training.
- One V-Ray tool that has been available…in V-Ray for SketchUp and V-Ray for Rhino…for quite some time, but is only now with V-Ray 3.0,…making its debut in V-Ray for 3ds Max…is the .vrmat material type, previously referred to…in those applications as vismats.…The fact that these material types…have been around for quite some time,…means that there is already quite a collection…of user-created content available online,…outside, that is, of the considerable library…that has been made available to registered users…of V-Ray on the Choas Group website.…
One brilliant thing about this format…is the fact that creating and editing them…is pretty much the same no matter which…content creation application we are using.…In our start scene then, let's first of all…demonstrate how easy it is to apply…an already-created vismat material…to some of the objects on our shelves here.…From our V-Ray toolbar, let's left-click and hold…on the VRmat button so that we can choose…the VRmat material from file option from the flyout.…This opens up a dialogue that allows us to locate…
- Using the new UI elements, Quick Settings, and revamped Frame Buffer
- Understanding color mapping modes
- Adding V-Ray light types
- Working with the V-Ray Sun and Sky systems and dome light
- Using irradiance mapping and light cache
- Working with diffuse color maps
- Making reflective materials
- Creating a translucency effect
- Using the new SSS and skin shaders
- Ensuring quality with image sampling
- Working with the adaptive subdivision engine
- Controlling the physical camera
- Working with FX tools such as VRayFur and VRayMetaball
- Stereoscopic 3D rendering
- Using Render Mask
Skill Level Intermediate
Q: This course was updated on 02/02/2016. What changed?
A: We added tutorials on the new 3ds Max camera tool, which replaces the defunct V-Ray Physical Camera. The author also includes a method for creating a V-Ray camera via scripting.
Introduction and Important Information
1. Getting Ready to Render with V-Ray
2. Key Lighting Tools
3. Global Illumination
4. V-Ray Materials and Maps
5. Quality Control with Image Sampling
6. Working with Cameras
The V-Ray Physical Camera
V-Ray 3 & the 3ds Max Physical Camera
7. The V-Ray FX Tools
What's next?1m 47s
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