From the course: V-Ray Next for 3ds Max Essential Training

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Using Render Mask

Using Render Mask - 3ds Max Tutorial

From the course: V-Ray Next for 3ds Max Essential Training

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Using Render Mask

- [Instructor] One of the challenges that simply comes with the territory when trying to complete high quality, high resolution renders on a project is the sheer amount of time needed for the final rendering stage. A challenge that can quickly turn into a serious problem should we be told late in the day that alterations have to be made to the scene. Indeed situations such as these are part of the reason why many studios have long since turned to a compositing based pipeline, giving those as it does, sometimes very significant ones, long after the actual rendering is done. Let's suppose then that we have just finished quite a lengthy render on a project and that we have done so without the need for further compositing work in mind. In other words, the beauty render that we got out of V-Ray is everything that we have, no rendered elements, no masks, no mattes, nothing but the final image. Enter the art director or client who turns up and says that certain elements in the image have to…

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