Learn about and become familiar with the Motion Panel in 3ds Max. In this video George gives a tour of the Motion Panel, which can be used to further manipulate animation. He shows how to set keys as well as how to modify them. He also shows how to numerically modify keyframes to gain precise control over animation .
- [Instructor] We can also edit our animation…using the Motion Panel in 3DS Max.…Here I have the same animation we've been working with.…We can go over to the Motion Panel here…and this will allow us to control the animation…a little bit further.…I'm actually going to go ahead and left-click and drag…and expand my Command panel…so we can see this a little bit more easily.…Now, if we want, we can hover over one of the keyframes.…I have one here at 40.…
This will allow me to view the keys as well as the tangents.…You see here I have a Position, a Rotation, and a Scale key.…In this case, I do have a Position key…and these are the tangents, which are linear.…I do have Rotation and the tangents here are spline.…But for Scale, I don't,…so you notice here that these are grayed out.…
Now, if I want to, I can change my Position.…Here's my Value, so if I want to…I can dial that up or down to change the value…in X, Y, or Z.…I can change the Position here…and I can change it very precisely,…because I have numeric values for those.…
This course isn't designed to teach you the basics, but to help you refresh your 3ds Max skills and prepare for the exam topics. Once you're finished with the course, you can feel confident taking the 3ds Max Certified Professional exam.
- What is 3ds Max certification?
- Importing data
- Using scenes
- Configuring viewports
- Transforming, duplicating, and cloning objects
- Polygonal modeling
- Editing splines
- Setting up cameras and lighting
- Working with materials
- Rendering scenes
- Animating models
- Rigging characters
Skill Level Intermediate
Q: This course was updated on 11/01/2017. What changed?
A: The following topics were updated: working with camera settings and FOV, understanding standard light types, using the Slate Material Editor, understanding standard materials, understanding Arnold materials, and assigning 3ds Max renderers.
1. Certification Basics
Using the Certiport website1m 27s
2. Fundamental 3ds Max Skills
3. Modeling Tools in 3ds Max
4. Cameras and Lighting
5. Materials and Shading
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.