From the course: 3ds Max 2017 Essential Training
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Using the Light Explorer - 3ds Max Tutorial
From the course: 3ds Max 2017 Essential Training
Using the Light Explorer
- [Voiceover] To round our chapter on lighting in 3DS Max Essential Training let's look at a window that will allow us to control properties of lots of lights. In this version of my loft apartment I've got many lights. You can see them here, especially in the top view. These are all individual spotlights that are mounted into the ceiling as downlights. We've also got some lights here for the dining table, there's a cove light in the kitchen, or dining room rather, and I've also created some flash lights that are sitting behind the cameras. Because if you're doing an architectural photography shoot you don't just use the available light, you bring in some kind of lighting in order to sort of dress up the space. And that's what this is, this is actually an area light, it's a rectangular shaped photometric light that's positioned directly behind the camera with a very high lumen value in order to sort of blast the scene with light from that camera's point of view. We can control the…
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Contents
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(Locked)
Creating photometric lights3m 45s
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(Locked)
Controlling viewport quality for lights3m 14s
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(Locked)
Adjusting light intensity and color4m 4s
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(Locked)
Adjusting exposure control6m 37s
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(Locked)
Using the art renderer5m 52s
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(Locked)
Adjusting light shape3m 49s
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Adjusting light distribution6m 38s
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(Locked)
Creating a sun and sky8m 19s
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(Locked)
Previewing renders with ActiveShade3m 15s
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(Locked)
Using the Light Explorer7m 45s
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(Locked)
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