Join Steve Nelle for an in-depth discussion in this video Using the Application button and the Quick Access toolbar, part of 3ds Max 2010 New Features.
Containing the majority of commands that used to make up Max's File pull-down menu, the New Application menu and Quick Access toolbar, provide users with a quicker and more organized approach to the most commonly used file management commands. The Application menu found on the upper left hand corner of the interface, lists commands categorized by topic, with a brief definition of what the command does next to its name. You will see your options for creating a new file, when opening an existing file, and your choices when saving as. The Import category gives you options when you want to import, merge or replace a file.
Export gives you a couple different controls when wanting to save Auto Max using a different file format. References offer you controls for both referencing and links to other scenes. Manage gives you a few different options when wanting to manage your project or individual scene assets and the Properties category gives you information and properties exclusive to your scene. If you open the menu using the Alt+F keyboard shortcut, the drop-down will display the associated shortcuts for each menu choice. So for an example, pressing R would reset the scene, while hitting I will activate the Import command. If you move your mouse instead of pressing a key, the menu reverts back to its original appearance. Pressing Alt+F again, will restore the shortcut display. Even the files that you previously worked on can be accessed by typing a single key. So for an example, if I wanted to go back to yesterday's work, and open the file name ProOptimizerModifierCompleted, I'd simply hit 7.
You have your Exit Max button down in the lower right hand corner and a button for your options, should you want to go in and change your preferences. The Quick Access toolbar, as the name implies, offers immediate access to the commands you will most often use. It's located directly to the right of the Application menu. In the toolbar, you will find options for creating new files, opening existing ones, saving your work and Undo and Redo. You can delete a button from the toolbar by simply right-clicking and choosing Remove from Access toolbar. You can also add any button from the modeling ribbon by right-clicking at the button and choosing Add to Quick Access toolbar.
As new features, both the Application menu and Quick Access toolbar will take a little getting used to. Once you are comfortable though with what you will find command wise in each. I think you will come to truly appreciate having both in your new file management arsenal.
- Using the Application button and QuickAccess toolbar
- Understanding the Viewport changes and shading enhancements
- Understanding and customizing the Modeling Ribbon
- Managing materials with the new Material Explorer
- Exploring improvements to the Mental Ray Render Frame window
- Adding multiple soundtracks using ProSound