In this video, George shows how to create physical lights inside KeyShot. He shows how to turn an object into a light source as well as into a point light.
- [Instructor] Now, there will be times…when image-based lighting just isn't enough.…You'll need a little bit more control…over your lighting.…And when this is the case,…we can always turn objects into lights.…So, here I have a basic scene…and let's go ahead and add some additional lighting.…Now, if you'll notice, the environment lighting…in this particular scene is mostly from the back.…And you can see we have a lot of shadows…along the front of this circular-shaped object.…But if we wanted some light coming from the front,…we could either add in light using the HDRI Editor…or we can create alight using an object.…
So I'm going to start off with this green rectangle here,…this green box.…And this has material on it called Material_04.…So I'm going to double-click on that.…And, as you can see, it has this Diffuse color.…Now, if we want, we can change that into a light…simply by changing the material type.…So if I select here under Material Type…and scroll down, you'll notice here we have Area Light,…Point Light, and Point Light IES.…
Author
Released
2/28/2017In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.
- Navigating the KeyShot interface
- Configuring performance settings
- Managing the objects in a scene
- Importing assets into KeyShot
- Assigning and modifying materials
- Setting up the final render
- Creating materials
- Working with transparency and refractions
- Using objects as lights
- Creating a turntable animation
- Animating parts of objects
Skill Level Beginner
Duration
Views
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Introduction
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Welcome44s
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1. The KeyShot Interface
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Navigation in KeyShot2m 50s
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Performance settings3m 11s
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Manage scenes2m 32s
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Select and move objects3m 43s
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File management2m 24s
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2. Create a Simple Render
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Import assets into KeyShot2m 25s
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Assign materials4m 13s
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Modify materials4m 39s
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Add texture maps3m 49s
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Set up the final render4m 18s
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3. Work with Materials
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Create materials5m 51s
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Bump and opacity mapping5m 7s
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Use material graphs4m 32s
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4. Lighting and Rendering
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Use objects as lights3m 24s
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Use backplate images3m 6s
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Work with cameras5m 16s
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Create depth of field2m 9s
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5. Animation
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Create a turntable animation2m 37s
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Animate parts of objects2m 59s
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Camera animation3m 46s
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Conclusion
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Next steps24s
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Video: Use objects as lights