From the course: Rendering Engines for Product and Industrial Visualization

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Use PBR materials

Use PBR materials

- [Instructor] The last thing we're going to do is use the PBR materials. I have already gone ahead, created the PBR Textures folder, and PBR Materials folder. In Textures folder I have imported these textures by right clicking and going to Import New Asset, and then navigating to the folder where I have placed all these textures I have downloaded from cgtextures.com. I have provided download link to these textures that you can use and download textures. These textures then I have converted into material by creating a new folder, then right clicking in the folder Create, and created a new material. Just simply rename your material. I'm going to delete this one for now, and I will show you when I created this material Aluminum, I renamed it, and selecting this material I went to my PBR Textures, and I dragged the Albedo to the Albedo over here, and then I dragged the Metallic to Metallic, the Normal to Normal slot, and then the Roughness to Roughness slot, and the material was created.…

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