In this video, George shows how to use the HDRI editor in KeyShot to modify HDRI environments. He shows how to adjust color, contrast, and brightness, then shows how to add additional lighting into the scene using the editor.
- [Instructor] Lighting in KeyShot…is typically created from the environment.…We typically have an HDRI image…that provides the light in the scene.…Now we can use what's called the HDRI editor…to actually change our images…as well as add additional light into our scene.…So let's take at how to do that.…Now, as you're aware,…we have environmental lighting…as our main light source.…So if I go over into my project window…in the Environment tab,…you'll see I have this environment,…and that's providing the light for my scene.…
In fact, if we want we can click on…Lighting Environment here…and I can actually see that environment.…Now if I want, I can certainly change that.…I can go into my Library,…over to Environment,…and you'll see we have a number of outdoor…and interior lights as well as studio lighting.…So I'm going to go ahead and scroll down…and change it to Dosch-Studio1_2k,…so I'm going to double click on that.…And it will change my lighting.…And as you can see,…it looks like a photo studio.…
And the light in this is fairly neutral.…
In this course, George Maestri helps you get started with KeyShot. George starts off by taking a look at the Keyshot interface and going over some of the basics. Next, he helps you get used to the workflow by showing how to create a simple render. He also digs into working with materials and lighting. To wrap up the course, George goes over how to animate with KeyShot.
- Navigating the KeyShot interface
- Configuring performance settings
- Managing the objects in a scene
- Importing assets into KeyShot
- Assigning and modifying materials
- Setting up the final render
- Creating materials
- Working with transparency and refractions
- Using objects as lights
- Creating a turntable animation
- Animating parts of objects