Understanding just what render elements are, (before we go ahead and try tomake use of them) should be considered an essential piece of info. These powerful V-Ray RT/3ds Max tools give us the ability to split our renders into to their component parts, such as diffuse, specular and reflectivity, but they can also give us data based renders such as Zdepth and Velocity passes that can be used to create post production effects such as depth of field and motion blur.
- [Voiceover] In this video, we're going to spend a minute…or two discussing just what we mean when we talk about…using render elements inside of V-Ray RT and 3ds Max…Rendering Pipeline.…Simply put, Render Elements give artists the ability to…quite literally split apart the various aspects of…a rendered image, breaking it into its component parts.…Imagine, for instance, being able to take a finished…oil painting and separate it out for further control…and editing into the various colors, brush strokes,…and possibly even the compositional choices that have…gone in to making the painting look and feel the way…that it does.…
In a rendered image, this kind of control can be had…when we give ourselves access to various material…properties, such as diffused color, reflectivity,…refraction, and so on.…Unlike, of course, if we had very specific lighting data,…such as the direct and indirect lighting contributions.…We can even generate data-only render elements, such as…Metz, Zedd, or Z-Depth and Velocity Passes…to name just a few.…
- What is V-Ray RT?
- Using RT as an ActiveShade renderer
- Taking the options further
- Setting up a V-Ray RT project in 3ds Max
- Adding geometry and cameras
- Creating animation with V-Ray RT
- Setting up a particle system and deflectors
- Adding lighting
- Texturing and adding materials
- Adding render elements
- Adjusting render element parameters
- Compositing in After Effects
Skill Level Intermediate
Creating Product Shots in 3ds Maxwith Aaron F. Ross3h 25m Intermediate
1. Introduction to V-Ray RT
2. Project—Setting Up the Scene
3. Project—Creating Animation
4. Project—Setting up the Lighting
5. Project—Working with Materials
6. Project—Working with V-Ray RT & Render Elements
7. Project—Compositing in After Effects
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