Learn how to reference objects into the scene and manage their materials.
- [Instructor] An xref, or external reference,…is a 3ds Max scene file…that is loaded into another 3ds Max scene file.…So you can have nested files that reference one another.…In this course, we'll use xrefs…in order to save disc space.…Because we're just working with materials…and not versioning our models, we can load the same model…into many 3ds Max scene files and not incur…any disc storage penalties for that using xrefs.…I've got a very simple scene here with nothing in it.…
All I've done is set the units and customized unit setup.…I set it to centimeters…and I've set up the grid spacing as well.…I can right-click on any one of the magnets…and go to the home grid tab.…And I've set the grid spacing to ten centimeters.…To see how xrefs and materials interact,…lets load in a couple of xref objects.…Go to the file menu and choose reference.…You have two options here:…xref scene…and xref objects.…
We want xref objects.…The scene option here will not allow you…to change the materials.…Let's choose xref objects.…When the dialogue launches, we can go up to the toolbar…
Author
Released
11/15/2018- Streamlining material editor workflow
- Managing assets
- Referencing materials with XRefs
- Rendering the Physical Material
- Controlling highlights with Roughness
- Directing reflections and refractions
- Simulating translucency and scattering
- Building a shading network
- Combining and color correcting maps
- Baking maps with Render to Texture
- Procedural mapping
- Using relief maps: bump, normal, and displacement
Skill Level Advanced
Duration
Views
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Introduction
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Welcome53s
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Using the exercise files4m 5s
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1. Material Editor Tips and Tricks
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Using preview windows4m 41s
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Creating multiple view tabs2m 39s
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Lay Out and Select commands4m 24s
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2. Hard Surface Materials
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Mapping the bump channel1m 38s
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Adding a clear coat2m 58s
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3. Ray Tracing Techniques
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4. Building Shading Networks
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Preparing for texture baking1m 45s
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Materials for texture baking4m 17s
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5. Advanced Mapping
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Mapping a gradient ramp6m 31s
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Conclusion
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Next steps1m 21s
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Video: Understanding XRefs and materials