Understanding NURBS


show more Understanding NURBS provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Understanding NURBS

In this chapter we are going to have a brief introduction to NURBS modeling. NURBS is an acronym that stands for Non-Uniform Rational Basis Spline. That's a bit of a mouthful, but basically a NURBS object is a type of object that's based solely on curves, and that's what a Basis Spline is. It's a type of Spline. And by Non-Uniform is meant that different points on the NURBS Curve can have different weights.

In this example we will see this artistic looking cocktail table, and the base of the table is built from NURBS. And you can see here, we have got a NURBS surface. One of the really valuable things about NURBS, besides the ability to adjust the shape in real-time by moving these curves around, for example, that's one cool thing about NURBS. Another cool thing is that the level of detail is adaptive. In other words, I can define a level of detail for these objects in the Viewport separately from the renderer.

So you can see here, this is looking kind of a little bit b...

Understanding NURBS
Video duration: 2m 35s 10h 4m Beginner

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Understanding NURBS provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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