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The UVW map modifier

An in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max 2010.
An in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max 2010.
The UVW map modifier: Textures and Materials in 3ds Max
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Skill Level Intermediate
7h 44m
Duration
251,095
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Skills covered in this course
3D + Animation Materials Textures 3ds Max

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