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UV mapping basics for modular meshes

UV mapping basics for modular meshes: Creating a Environment Kit Design for Games
UV mapping basics for modular meshes: Creating a Environment Kit Design for Games

The approach to UV mapping modular meshes isn't so different than regular UV mapping. However, we do need to plan our map size, map layout and the space dedicated to various materials ahead of time. In this video we'll look at: 1. How to layout each modular model's UVs 2. How to dedicate ample space on the maps to ensure all objects have enough UV space. 3. Talk about texture map size. And look at why we would consider combining UV's from multiple objects on one map instead of using one map per object.

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Skill Level Intermediate
2h 38m
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Skills covered in this course
3D + Animation CAD Materials Modeling Textures 3ds Max

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