From the course: 3ds Max 2019 Essential Training
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Transforming objects with Move and Rotate - 3ds Max Tutorial
From the course: 3ds Max 2019 Essential Training
Transforming objects with Move and Rotate
- [Instructor] To aid in our exploration of the 3ds Max tools I am providing this scene of a modern office. We can use that to practice transforming objects moving, rotating and scaling them. If you don't have the exercise files, then you can just create a few primitives and then use those to practice the transforms. So, the transform tools are found on the main toolbar. We have move, rotate and scale. We can choose the move tool and then click on an object in any viewport. In this scene I've frozen most of the geometry, in other words, I've made it impossible to select everything except for a few objects such as the furniture. We'll look at how to freeze and unfreeze objects later in the course but for now let's just take a look at how to manipulate or transform objects. So, in the top left and front views. I can move objects in the space of the viewport itself and that's going to be an orthographic viewport meaning that it doesn't indicate depth, it's a 2D view, so when we select an…
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Contents
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Getting familiar with the interface3m 14s
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(Locked)
Customizing a workspace6m 19s
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(Locked)
Customizing viewport and grid colors4m 26s
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(Locked)
Creating and manipulating primitives5m 49s
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(Locked)
Transforming objects with Move and Rotate6m 15s
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(Locked)
Navigating in viewports6m 35s
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(Locked)
Choosing viewport shading modes4m 4s
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(Locked)
Saving time with keyboard shortcut hotkeys5m 41s
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(Locked)
Customizing hotkeys4m 29s
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(Locked)
Choosing a reference coordinate system8m 27s
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(Locked)
Manipulating objects around a transform center3m 42s
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(Locked)
Using the Scene Explorer outline2m 6s
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(Locked)
Configuring viewport layouts4m 16s
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(Locked)
Using Isolate Selection and Lock Selection2m 26s
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(Locked)
Selecting in window and crossing modes1m 51s
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