In this video, George shows how to transform objects in 3ds Max. He starts with the move tool and discusses various ways to interactively move objects as well as how to move objects numerically by typing in values. He then talks about rotations objects both interactively and precisely, then moves on to scaling objects
- [Instructor] Now let's take a look at how to move,…rotate, and scale objects.…These are called transformations.…Now we have three tools up here.…We have Select and Move, Select and Rotate,…and Select and Uniform Scale,…but if you pull this down, you'll see…that we have a couple of other options here,…and we'll take a look at those in just a second.…But notice how the first word of this is select,…so these all act as a select tool,…so I can still use all of my selection tools,…by holding down Shift.…
I can multiple-select objects,…or I can select individual objects.…And this is just the same as the select tool,…but when you use Select and Move,…notice how this additional gizmo shows up for the object.…Now this allows us to move the object along any axis,…so I can move it along x, by grabbing that arrow.…If I select the green arrow, I can move it along y.…If I select blue, I can move it along z.…Now I also can select in the middle,…move it along any axis,…or I can select one of these planes…to move along two axes at a time.…
This course isn't designed to teach you the basics, but to help you refresh your 3ds Max skills and prepare for the exam topics. Once you're finished with the course, you can feel confident taking the 3ds Max Certified Professional exam.
- What is 3ds Max certification?
- Importing data
- Using scenes
- Configuring viewports
- Transforming, duplicating, and cloning objects
- Polygonal modeling
- Editing splines
- Setting up cameras and lighting
- Working with materials
- Rendering scenes
- Animating models
- Rigging characters
Skill Level Intermediate
Q: This course was updated on 11/01/2017. What changed?
A: The following topics were updated: working with camera settings and FOV, understanding standard light types, using the Slate Material Editor, understanding standard materials, understanding Arnold materials, and assigning 3ds Max renderers.
1. Certification Basics
Using the Certiport website1m 27s
2. Fundamental 3ds Max Skills
3. Modeling Tools in 3ds Max
4. Cameras and Lighting
5. Materials and Shading
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