Thinking about artistic appeal


show more Thinking about artistic appeal provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max show less
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Thinking about artistic appeal

Whether you're designing your character yourself or you are basing it on an existing concept, there are some ways of thinking about the shapes that can help you with the character's artistic appeal. What I want to show you is that there are some principles of good appealing character modeling that can really help create the best-looking model that you can make. When it comes to the artistry, don't think in terms of rules, because rules will always be broken. These are principles to keep in mind in order to guide the way you think about the model. The first thing I want to talk about is silhouette. What does a character look like in silhouette? Does the character read in silhouette? The audience often has only a few seconds to see a character on the screen and won't be able to take in all the details.

A well-defined silhouette will help the viewer to instantly recognize the character by the overall shape. So, one way that you can really get a good sense of the silhouette is b...

Thinking about artistic appeal
Video duration: 3m 59s 4h 31m Intermediate

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Thinking about artistic appeal provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Modeling a Character in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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