The falling petals in our scene are really a secondary item that will not be the focus of the render, and so because of this, we are not going to great lengths such as adding subsurface or translucency effects, given that these will not only slow down our render times, but also detract from the hand made look that we are going for, almost suggesting that these petals are man made.
- [Voiceover] For the final piece of simple material work…that we will handle in this chapter,…we're going to add a little splash of color and detail…to the petals that are falling…throughout the duration of our shots.…To do this, let's create a new Slate View…in the Material Editor and call it Petals.…Let's drag out a new V-Ray material, right-click on it,…and then rename it Petals.…We can then, from the exercise files, download,…add the Petal_Diffuse file to the material's Diffuse slot,…making certain, of course, that the Real-World Scale Option…is turned off on the bitmap node itself.…
Now we could add a little bit of reflectivity and such…to the material, if we wanted.…If we were aiming for a more realistic look,…we could perhaps add translucency…or maybe even subsurface scattering.…However, as both of these effects…would probably be a bit of overkill…in terms of the simplistic shot that we are creating,…I'm going to leave things just as they are.…Of course, the next thing we want to do…is apply the material to our particle system.…
- What is V-Ray RT?
- Using RT as an ActiveShade renderer
- Taking the options further
- Setting up a V-Ray RT project in 3ds Max
- Adding geometry and cameras
- Creating animation with V-Ray RT
- Setting up a particle system and deflectors
- Adding lighting
- Texturing and adding materials
- Adding render elements
- Adjusting render element parameters
- Compositing in After Effects
Skill Level Intermediate
Up and Running with mental ray in 3ds Maxwith Brian Bradley4h 7m Intermediate
Creating Product Shots in 3ds Maxwith Aaron F. Ross3h 25m Intermediate
1. Introduction to V-Ray RT
2. Project—Setting Up the Scene
3. Project—Creating Animation
4. Project—Setting up the Lighting
5. Project—Working with Materials
6. Project—Working with V-Ray RT & Render Elements
7. Project—Compositing in After Effects
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