Join Randi Derakhshani for an in-depth discussion in this video Sweep lines, part of Learning 3ds Max.
In this video we'll be looking at the sweep modifier, which extrudes a …cross-section shape along an underlining spline to make a new 3D object. …This is a simple way to create 3D objects from your 2D shapes. …Here in our scene we have a rectangle, just a simple rectangle. …And then in the modify panel I am going to add from the modifier list the …sweep modifier. Now initially, when we add it it's going …to apply by default a shape called an angle.…
These are pre-made cross-sections that we can choose a variety. …This is a bar, and I can show you many of them. …Some of the ones that I particularly like are half round, and quarter round, which …are the shapes that you would use if you were making a molding for the floor of an interior.…
This is called a wide flange, and it's kind of like an I shape. …And you can see here, it gives you a cross section of what each look like. …Now, along with being able to choose the built-in cross-sections, you can also …create your own. I've created one here, this little guy. …
- The interface and navigation
- Creating and manipulating objects
- Working with modifiers
- Vertex, edge, and border modeling
- Working in Element mode
- Editable polys and NURMS
- Creating 3D shapes from 2D shapes
- Vertex sub-object editing for splines
- Lathing and lofting splines
Skill Level Beginner
3ds Max 2013 Essential Trainingwith Aaron F. Ross7h 9m Beginner
Creating Urban Game Environments in 3ds Maxwith Adam Crespi5h 54m Intermediate
MassFX and 3ds Max: Creating Simulations (2013)with Brian Bradley3h 52m Intermediate
1. Exploring 3ds Max
2. The Interface and Navigation
3. Creating and Manipulating Objects
4. Working with Modifiers
Using an FFD modifier8m 47s
5. Poly Modeling
6. Spline Modeling
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