Learn how to emulate a photography studio with image-based lighting.
- [Instructor] Image-based lighting can represent … any environment or any light source, … including studio lights. … So there's an interesting new work flow in 3DS Max … using an OSL map, which is called HRDI Lights. … And in combination with some images of light sources, … we can do a studio lighting setup … without any actual light objects in the scene. … So let's begin, open up the material editor, … and create the HDRI Lights map. … Right-click in the view and choose maps, OSL, … environment, HDRI Lights. … And we're taken to the 3DS Max installation directory … in which there are a bunch of HDR images of light sources. … I've got one of these in my project folder currently. … I do recommend that you copy any source files … into your current project. … I'm going to go to my project folder which is on my desktop. … Exercise files. … Scene assets, images, … HDRI Lights. … And let's do the soft umbrella dot HDR. … Select that and click open. … Now we need to assign this map … as our environment. …
AuthorAaron F. Ross
Skill Level Intermediate
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