Spray


show more Spray provides you with in-depth training on 3D + Animation. Taught by Steve Nelle as part of the Particle Effects in 3ds Max show less
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Spray

A spray particle system, one of the 3ds Max original particle effects, is ideal for creating simulations like water coming out of a fountain, raindrops falling from the sky, or maybe the rocket thrust that you would see spitting out the back of the spaceship during takeoff. Let's take a look at some the settings. In the Command panel we'll go under particle systems, we'll choose the Spray, and I am going to drop on the middle of my Top view. Why don't we now hide our grids so we can better see the effect? And I'll reposition and resize our emitters so we get the best view.

Let's scrub the timeline. With the Spray the particles travels in a straight downward fashion in the direction of the stick on the system's viewport icon. Let's take our front view full screen for closer inspection. Now once we there why don't we also get the particles lasting a little longer? On the right at the bottom under timing, we'll be the Start time set at zero. This repr...

Spray
Video duration: 6m 4s 5h 53m Intermediate

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Spray provides you with in-depth training on 3D + Animation. Taught by Steve Nelle as part of the Particle Effects in 3ds Max

Subject:
3D + Animation
Software:
3ds Max
Author:
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