Smoothing polygon edges


show more Smoothing polygon edges provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training show less
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Smoothing polygon edges

Last thing I want to do before signing off on this model and declaring it finished is to check the edge smoothing. As I mentioned earlier, polygon objects have no true curvature. One of the ways that we can achieve the illusion of curvature is through something called edge smoothing. Basically, if we didn't have edge smoothing, then each polygon on this surface would appear as a single facet or a single discrete hard-edged unit. So, let's take a look at that. In order to see this, I need to turn off edges.

So, I'm going to hit F4, so I'm not looking at edges. Get in a little bit closer here. I might want to change the object color here too. So, I'll do that. I'll select the object, hit the J key so we can know that that's still selected, and I'll go up to object color here and give this a light gray. While I'm here, I should name it vase. I want to look at edge smoothing.

You can see here that the top appears to have hard edges and the sides have this kind ...

Smoothing polygon edges
Video duration: 8m 52s 10h 4m Beginner

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Smoothing polygon edges provides you with in-depth training on 3D + Animation. Taught by Aaron F. Ross as part of the 3ds Max 2011 Essential Training

Subject:
3D + Animation
Software:
3ds Max
Author:
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